CD Projekt quest designer discusses the "challenge" of developing Cyberpunk 2 for Unreal Engine
rockpapershotgun.com
Article based on the interview at by The Neon Arcade at https://www.youtube.com/watch?v=4b_o5ueZRF0
You are viewing a single comment
Article based on the interview at by The Neon Arcade at https://www.youtube.com/watch?v=4b_o5ueZRF0
The only reason why an Unreal game looks like an Unreal game is because the developers just use the default settings for environmental lighting and LUTs.
If your intention is to make a game with a specific look you can absolutely create your own lighting and LUTs. You can make an Unreal game look like whatever you want.
Case in point the first Dishonored. Unreal engine, and yet one of the most stylish games I've ever played.
They had such a strong art direction, it was amazing.