I finally destroyed space trader.
This save has been started nearly 10 years ago. I love palm os and even used this very palm treo 650 to replace a broken galaxy note 2.
I continued this save like a week ago (a gnat a 20k credits) and proceeded to do every mission that I know of.
Traded a bunch, even used the termite to haul narcotics and flee police.
Finally bought a wasp.
Luckied out on the space warp event (a black hole saved my bacon) and got the singularity drive.
Used it to Speedrun the Gemulon alien invasion. Installed the compactor on my wasp.
Killed the dragonfly and installed its shield on my wasp.
Finally found effin professor Berger after encountering about 200 mantis.
Got the computer from the diplomat.
Visited every system.
Did the medicine run to Japori.
Killed the space monster of Acamar in two runs.
Got to buy the Utopia moon.
Killed about 50 pirates with the fully kitted wasp (and targeting computer) got competent rating, couldn't be arsed to farm pirates at the risk of losing the best Wasp you could get, so I found the Utopia moon event, bought it and streamlined there. I just never went criminal, and avoided the merchant prince event. Also never encountered the scarab quest, but I wonder if the normal difficulty is to blame.
No deaths, no cheats, and sub 300 days (which surprised me)
Memorable moment : 45 narcotics run at +1800cr each, to a militarist system. Was a ride.
Nobody cares about a 20 years old game on a 15 years old dead platform, but here we are.
I found some screenshots on
a very old fanpage.Apparently it is the actual developers homepage. Credit goes to Lem Jukes for noticing.That legit looks fun.
I remember playing a game of similar concept on pc back in the day that was ships and ports and pirates
It's really nice. There's an open source port available for android, and I believe there are various ports for pc as well.
Oh yeah nice
https://play.google.com/store/apps/details?id=com.brucelet.spacetrader
May need to sideload based on the device though
That’s not a fan page, that’s the OG dev’s personal site. The game was made by a guy named Pieter Spronck, he’s a professor of CS at Tilburg University in the Netherlands.
Thanks for the info. I have updated my comment accordingly.