Fundamentally this is a studio developing games with deliberately missing pieces, missing QoL features, and endemic bugs. And then they're taking money for people adding those pieces, adding those features, fixing those bugs.
I'm guessing things like the unofficial patch or other bug fixes won't be sold, and they'll stick to nice things like new armor and niche mechanics. But even then it feels like mods are a less obvious selling point for Bethesda games the more they monetize the scene.
Fundamentally this is a studio developing games with deliberately missing pieces, missing QoL features, and endemic bugs. And then they're taking money for people adding those pieces, adding those features, fixing those bugs.
I'm guessing things like the unofficial patch or other bug fixes won't be sold, and they'll stick to nice things like new armor and niche mechanics. But even then it feels like mods are a less obvious selling point for Bethesda games the more they monetize the scene.