Unity is laying off 25% of its workforce in what it's calling a 'company reset'

stopthatgirl7@kbin.social to Games@sh.itjust.works – 256 points –
pcgamer.com

Roughly 1,800 people are being put out of work, but hey, at least the share price is going up.

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I suggest you also pay attention to when a game’s development was begun as it’s no simple task to switch engines mid development. Still, your wallet, your call.

Remember when I said "I'm giving the devs who had projects going before then a grace period?" or "if you're dumb enough to use Unity for a new game AFTER THE SHIT THEY PULLED.

Developers or studios that have been working on a game prior to the shitfest are grandfathered in, but I'll not have anything to do with projects that began after the whole price tier shenanigans.

Gotcha, wasn’t sure if you meant shipped or started. We’re on the same page then

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