Ubisoft CEO defends Skull and Bones’ $70 price despite its live service leanings, calls it ‘quadruple-A’

nanoUFO@sh.itjust.worksmod to Games@sh.itjust.works – 254 points –
Ubisoft CEO defends Skull and Bones’ $70 price despite its live service leanings, calls it ‘quadruple-A’ | VGC
videogameschronicle.com
84

You are viewing a single comment

I bet it’s just assassins creed.

Sail the seas, activate ice bergs to unlock the map, gather five million useless trinkets.

From what I read the game is pretty much a repurposed Black Flag naval gameplay.

I mean that is what it spun off from. It's been in development hell all the way from then.

I was mostly joking because Ubisoft pretty much only has one game they reskin endlessly, but I’m somehow not surprised.

I played a closed beta quite a while back and it’s pretty much this. Was all set to play the whole weekend but only made it like 2 hrs in before uninstalling. it feels like just fetch quests, and checking off boxes, and I didn’t find it fun at all.

It'd have to be pretty damn compelling to not just play black flag again instead

I play one game at a time until I beat it or decide it isn't worth playing. I'm currently playing Black Flag for the first time and am about 35 hours into it.

I'm still holding interest, but it's pretty damned repetitive and full of fetch quests and check boxes.

If you’re not enjoying your time at sea, on the ship itself, I’d recommend powering through the quest line, possibly the legendary ship battles and leave it there.

I stopped trying to 100% after AC2, and sped through the ‘housekeeping’ pre-assassination missions. Follow this guy, loot this chest, pick her pocket, etc gets real old quick

I absolutely hated the sea stuff. I played black flag for like two or three hours then I never touched it again.

I really enjoyed Sea of Thieves, though I wasn’t a huge fan of the direction they took the game.

That was the best part for me lol - open world piracy simulator with your crew belting out sea shanties and upgrading your ship. The on foot parts of the AC franchise might as well be on train tracks, not my jam

It was so shallow though. Then again I didn’t get very far into the game, it failed to hold my attention.

The entire game is pretty shallow to me, but the sea stuff to me is still fun. Funnest part.

I like the sea stuff more than the land stuff (which is crazy repetitive as well. Go to dock, unlock view points, beat up guys to open the pub, do a couple contract missions, grab the few collection things lying about etc. Like 50 places where you do the exact same thing.) But the ship fighting is fun, even though boarding the enemy ship portion is boring.

At this point I just want to hit the story line, get the last few upgrades to my ship in hopes I can defeat the legendary ships that have been whooping my ass, and I'd like to get all the little rocks collected I need to find out what's behind the door on the assasins island.

The end game armor you unlock is good… but it is walled off until the very end game when you’re otherwise super geared up, so it’s not the ‘epic purple loot’ it seems like

The Flying Dutchman fight is hella bullshit though, I swear that thing was midair and turned 180 on the spot multiple times. Made lining up broadsides annoying af when a man-o-war is nimble and tough

Thanks for ruining what's behind the door, dumbass.

*apparently that's not what's behind the hidden door. He was talking about the armor shown earlier in the game.

Oh that’s a different thing 😉 You should be already able to see the armor in the cage iirc