How doesn't it? Devs work on this bullshit instead of good content.
Or it pays the bills so they can afford creating new content. This is how it always worked with the super cell games I played.
I'm not saying it doesn't contribute to their bottom line, but it's not the devs who profit off of microtransactions. It's the share holders. Game development has existed since the 70s, microtransactions have not. The primary people benefiting from microtransactions are shareholders. And if anything the work load on developers has gotten significantly worse and the quality of games has not gotten better.
Microtransactions suck.
Games haven't gotten better since the 70s? Lol if you honestly believed that, then micro transactions would be a complete non issue for you because there are countless games out there from before micro transactions, and without them at all, that you could spend a whole life playing.
But let's be honest here, games have gotten better which is why you want to play the news ones.
I've played a lot of super cell games and never paid a dime. Years and years of fun across multiple games, with new content coming out all the time. All funded by micro transactions paid by others.
Now I don't approve of the gambling aspect of some and p2w can be bad if done incorrectly. But cosmetic purchases that take little time to create and can generate tons of money so I don't have to pay? Sign me up every fucking day for that. Please pay so I don't have to.
No, I meant the overall quality of games has not gotten better since the introduction of microtransactions as an industry wide concept.
And that tracks with how I play games. The majority of games I play were released prior to 2015. I don't play competitive games, multi-player games, or any of the kinds of games that are usually full of microtransactions. I never have. The few games I do play from the last few years are ones that lack microtransactions.
No, I meant the overall quality of games has not gotten better since the introduction of microtransactions as an industry wide concept.
I can't follow this. At what point did it become and industry wide concept? You are talking about buying games that don't have them. I have played many new games that don't have micro transactions (unless we're including expansions).
And I have not said that micro transactions have made games better, just that it's better for me because I don't have to pay.
You paid the bills by purchasing the game.
Diablo isnt a f2p, you paid up front.
Youre paying a second time for less game than cheaper games give you.
This isnt poe.
Youre paying
No, someone else is paying. Which is the beauty to me.
But is there anything missing in diablo 4 that you would have gotten in an earlier version of the game for free? I'm not a big fan of the series so I don't have a good comparison.
You pirated diablo 4? Gotta say, thats impressive to do for a server game.
Youre paying a second time
You were referring to the MTX after you purchase the game.
Incorrect. The second payment is the loss of content they dont get because they dont buy.
The guy has already repeatedly stated he doesnt buy microtransactions. The second payment is not the mtx he doesnt buy, its the lost content that the $60 game doesnt give him
Ah, the meaning wasn't clear.
Thats fair, I probs shouldnt have used "paid for" in the metaphorical sense in a discussion about actually buying things lol
How doesn't it? Devs work on this bullshit instead of good content.
Or it pays the bills so they can afford creating new content. This is how it always worked with the super cell games I played.
I'm not saying it doesn't contribute to their bottom line, but it's not the devs who profit off of microtransactions. It's the share holders. Game development has existed since the 70s, microtransactions have not. The primary people benefiting from microtransactions are shareholders. And if anything the work load on developers has gotten significantly worse and the quality of games has not gotten better.
Microtransactions suck.
Games haven't gotten better since the 70s? Lol if you honestly believed that, then micro transactions would be a complete non issue for you because there are countless games out there from before micro transactions, and without them at all, that you could spend a whole life playing.
But let's be honest here, games have gotten better which is why you want to play the news ones.
I've played a lot of super cell games and never paid a dime. Years and years of fun across multiple games, with new content coming out all the time. All funded by micro transactions paid by others.
Now I don't approve of the gambling aspect of some and p2w can be bad if done incorrectly. But cosmetic purchases that take little time to create and can generate tons of money so I don't have to pay? Sign me up every fucking day for that. Please pay so I don't have to.
No, I meant the overall quality of games has not gotten better since the introduction of microtransactions as an industry wide concept.
And that tracks with how I play games. The majority of games I play were released prior to 2015. I don't play competitive games, multi-player games, or any of the kinds of games that are usually full of microtransactions. I never have. The few games I do play from the last few years are ones that lack microtransactions.
I can't follow this. At what point did it become and industry wide concept? You are talking about buying games that don't have them. I have played many new games that don't have micro transactions (unless we're including expansions).
And I have not said that micro transactions have made games better, just that it's better for me because I don't have to pay.
You paid the bills by purchasing the game.
Diablo isnt a f2p, you paid up front.
Youre paying a second time for less game than cheaper games give you.
This isnt poe.
No, someone else is paying. Which is the beauty to me.
But is there anything missing in diablo 4 that you would have gotten in an earlier version of the game for free? I'm not a big fan of the series so I don't have a good comparison.
You pirated diablo 4? Gotta say, thats impressive to do for a server game.
You were referring to the MTX after you purchase the game.
Incorrect. The second payment is the loss of content they dont get because they dont buy.
The guy has already repeatedly stated he doesnt buy microtransactions. The second payment is not the mtx he doesnt buy, its the lost content that the $60 game doesnt give him
Ah, the meaning wasn't clear.
Thats fair, I probs shouldnt have used "paid for" in the metaphorical sense in a discussion about actually buying things lol