Star Citizen's first-person shooting is getting backpack-reloading, dynamic crosshairs, procedural recoil, and other improvements to 'bring the FPS combat to AAA standard'

Carighan Maconar@lemmy.world to Games@lemmy.world – 196 points –
Star Citizen's first-person shooting is getting backpack-reloading, dynamic crosshairs, procedural recoil, and other improvements to 'bring the FPS combat to AAA standard'
pcgamer.com

Well, I mean, I would have launched it first (as an AAA game), but I'm no game developer. 🤷 And neither are they, from the looks of it. Good at perpetually raking in money for himself and his family, though!

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Just because you can log in and do what 3 missions doesn't mean it is a game.

Considering it was supposed to be released in 2016 and it is still an ALPHA is fucking stupid. It has been nothing but a glorified tech demo

Since you're replying to every comment I've made - Alpha still doesn't have a set meaning. It changes between people who use it.

Logging in and doing the content you couldn't do when you originally bought it still means it's progressing and yes, it qualifies as a game no matter how mad that makes you.

What part of "it's still being fucking developed" keeps getting past you bud? "It's just a tech demo, it's not a complete game" - no fucking shit. You being pissy that it's not done as fast as you want it is entitlement and you should really grow the fuck up.

No, I wanted the promises made to be kept ya tard. I was promised a game at least 5 times.

Go cordless Chris Roberts balls a bit more

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