RuneScape creator unveils new MMO after 10 years of development: 'At times it has felt like an insurmountably ambitious task'

simple@lemm.ee to Games@lemmy.world – 149 points –
RuneScape creator unveils new MMO after 10 years of development: 'At times it has felt like an insurmountably ambitious task'
pcgamer.com
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We'll have to wait until it's out to see. The statement that they want to minimize grind? Hoooooly crap, that's the exact opposite of what RS was. To get to the higher levels and max a skill, it was basically a mental game of sticking to the best xp/tick strategies, which could still take a month or more to max one skill. That was after they had introduced a bunch of new things. The original days? It was a third job on top of it being the second job to do it in months.

It was also really fun for being so simplistic and had a good mix of self-aware humor, so I have hope for their new game.

Let's not forget that once you get to 92

... You're halfway to 99!

I remember my roommate explaining this to me and I was just like "no thanks"

RuneScape to me is about having an easy enough game that you always have something to do on.

I’ve got a few 99s, but I still have plenty of others to do, and if I don’t want to do skilling, I can go do some of the plethora of quests I haven’t done yet. If I don’t want to do either of those, I can go find quite a lot of different things to do ranging from very easy to very difficult.

I’m sure most people stick around for the grind, but for me, it was always because there was SOMETHING for you to do. :)

The most misleading statement ever though. It's only halfway XP-wise. You will have unlocked much better training methods, gear, support skill, possibly more money, than earlier in the skill. Time-wise you're definitely way over the halfway point.