Lemmy.ml is acting as a proxy instance for Hexbear and should be defederated by any instances that defederate from Hexbear

Armok: God of Blood@lemmy.dbzer0.com to Fediverse@lemmy.world – 158 points –

The mods of all the major communities there remove comments criticism Hexbear and usually follow it up with a ban. It's absolutely clear what is happening and it shouldn't be allowed to continue.

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Filtering by “ModId” must also be a config option: lemmy.world’s modlog page has a “Filter by mod” drop-box, but lemmy.ml’s and lemmy.sdf.org’s don’t.

I see, it would be nice to ask someone who knows for sure.

@Rooki@lemmy.world is this the case? Is the ModId field a custom config that needs to be enabled and/or is it a feature added specifically to Lemmy.world (If you don't know would you mind asking someone who might know and getting back to me then?)? If that is the case I'll edit my responses with this new information.

I will check the config and let you know. I dont think we have something custom. I think we have a config enabled

They have the option "Hide Mod Names" active. and LW not

Have you seen any other lemmy instance besides lemmy.world who has this field? I haven't (I checked feddit.uk, feddit.nl, feddit.de, lemm.ee, lemmy.sdf.org, lemmy.ca, lemmy.blahaj.zone). Are they all up to some shady stuff and lemmy.world is the only instance with an honest modlog?

Also i would like to know your thoughts on "Sunaurus' page", you somehow must have missed when i first asked you about it. Is he also manipulating the modlog data itself? What about "Ada's page"? I am sure i would find the same for admins of the other instances, but i feel like it would be on you to show something that supports your claims.

I checked the 12 most popular instances, and only lemmy.world and lemmynsfw.com seem to have ModId enabled, so perhaps the default config setting is to disable it. This is assuming that it’s a config thing at all, but the only other possibility would be that those two sites share forked code.

cc: @Draconic_NEO@lemmy.world

Rooki said that there's an option called "Hide Mod Names", it's likely a default value in the standard Lemmy package, likely the reason why it isn't on more instances. I'll ask the other instance admins I know about it later.