Dragon's Dogma 2 launches to "Mostly Negative" review bombing after microtransactions reveal, and man, what a bummer
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What you need to know
- As Dragon's Dogma 2 launched on PC Thursday evening, a previously hidden suite of microtransactions became available for purchase.
- Things you can buy for the single player ARPG include fast travel points, Rift Crystals for hiring Pawns and buying special items, appearance change and revival consumables, a special camping kit that weighs less than normal ones, and a few others.
- In response to the microtransactions, Dragon's Dogma 2 is being review bombed, with the game currently sitting at "Mostly Negative" on Steam.
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Not defending the mx in Dragons Dogma 2 but at least in the first one I think the way fast travel works was kinda good. It's cumbersome and not very flexible but it fits the kind of game it is and you have to actually think about where you want to go instead of zipping around the map. Imo
Besides the unlimited use ferrystone, which doesn't work in bitterblack isle, that was added to the first game later, the fast traveling works pretty much the exact same.
If anything, there's more fast travel options in Dragon's Dogma 2 thanks to the ox carts which let you skip time until you arrive, or get ambushed, which lets you continue once you clear the ambush. And that's just from well under a few hours of my time in game.
Also in the significantly less than 24 hours I've had, rift crystals, the currency they're selling for "convenience", are quite easy to get, and you absolutely never need to spend them on pawns, just drop the max pawn level to your own level or under and they're free to use.
I've already gotten enough to do a full appearance change, another thing they're selling for "convenience", without specifically trying to get them, just having fun playing the game, exploring, and completing quests.
And the tents? They aren't consumable unless maybe they get broken from ambushes, which I have yet to have occur after over 5 uses of the cheapest tent, likely because I clear the area around me first. All that's affected is weight, which becomes less of a problem the more you play regardless.
Wakestones? If you're dying, you're not prepared or ready enough, come back later, it's really that simple. I've already gotten a wakestone shard randomly, which you combine a few to get a full wakestone, which seems way faster than the first game given the much larger scale of this one. Not to mention that the ones you can buy as DLC are limited in that you can only buy 5 total, ever, but likely you can get endless amounts later in the game.
The rift incense? The one offered is the actual worst one available, it's random, as opposed to the pre-set ones you can get in game.
Even the rift crystals you can only buy a limited amount for "convenience" when you can get unlimited just for playing the game.
I'm sorry if I went off topic and on an extended reply, just a bit frustrated that I've been seeing tons of people spreading outright wrong and incorrect information about basic parts of the game. I've played both games now and gladly will clear up a ton of stuff like that. It's one thing to criticize the microtransactions themselves accurately for what they are, and another thing entirely to lie out of ignorance just to have more to complain about.
I totally agree with you on the fact that people act like Capcom murdered their grandma or something. There is no need to make stuff up when the facts are bad enough on their own. I guess one reason people are so upset is the fact that microtransactions can be an actual and dangerous addiction to some people and are usually only found in multi-player games or straight up casino type stuff. Dragons Dogma is a beloved game and cult hit for a reason and this whole thing absolutely taints it's "reputation".
Anyway, I think it's great you seem to still enjoy the game and that's what matters at the end of the day. Cheers!
Adding to that; the first game had mtx for rift bucks too. That was removed when dark arisen came out.