Fallout: New Vegas director and CRPG veteran Josh Sawyer says burnout has "replaced crunch as the primary hazard of the game industry"

ylai@lemmy.ml to Gaming@lemmy.ml – 97 points –
'Devs are getting ground up as collateral damage': Fallout: New Vegas lead says burnout has replaced crunch as 'the primary hazard of the game industry'
gamesradar.com
4

You are viewing a single comment

Perhaps the crunch is the cause of burnouts.

He says as much in the article.

he says it's "likely" that, as is the case with crunch culture, "managers may acknowledge creating the circumstances leading to burnout..."