Fallout: New Vegas director and CRPG veteran Josh Sawyer says burnout has "replaced crunch as the primary hazard of the game industry"ylai@lemmy.ml to Gaming@lemmy.ml – 97 points – 6 months agogamesradar.com4Post a CommentPreviewHotTopNewOldPerhaps the crunch is the cause of burnouts.He says as much in the article. he says it's "likely" that, as is the case with crunch culture, "managers may acknowledge creating the circumstances leading to burnout..." Hahaha indeed, what the heck?Sounds like game development has become toast. Burnt and crunchy.
Perhaps the crunch is the cause of burnouts.He says as much in the article. he says it's "likely" that, as is the case with crunch culture, "managers may acknowledge creating the circumstances leading to burnout..." Hahaha indeed, what the heck?
He says as much in the article. he says it's "likely" that, as is the case with crunch culture, "managers may acknowledge creating the circumstances leading to burnout..."
Perhaps the crunch is the cause of burnouts.
He says as much in the article.
Hahaha indeed, what the heck?
Sounds like game development has become toast. Burnt and crunchy.