After almost 28 years, Super Mario 64 has been beaten without using the A button

misk@sopuli.xyz to RetroGaming@lemmy.world – 298 points –
After almost 28 years, Super Mario 64 has been beaten without using the A button
eurogamer.net
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For anyone wondering, this was done on the virtual console version, so the floating point glitch that lets you skip the climbing pole from Bowser in the fire Sea is available.

The A Button Challenge still stands for the console versions.

Oh boy, is the A Button Challenge still ongoing. There is quite a hunt to further reduce the approx. 18 presses to get 120 stars in a full-game TAS, or to find faster and human-viable strategies to avoid these A presses.

Damn I was hoping they solved the issue.

"Still stands" means is impossible. Is there also a "no thumbstick" challenge? Or a "no controller plugged in" challenge?

"Still stands" means is impossible.

New to speedrunning?

Pannenkoek does have a few videos documenting stars that can be beaten with No Joystick Allowed strats (these are old and there are more on the secondary UncommentatedPannen channel but I don't see a playlist compiling them). A full run is definitely not possible, but at least some stars are doable.

"Still stands" means that there is no known way to achieve it. Not that it's known to be impossible.

Until the discovery of the virtual console glitch for BitFS a few years ago, the A button challenge "still stood" for all cases.