Metaphor: ReFantazio director avoids fan feedback to protect his mental health

misk@sopuli.xyz to Games@sh.itjust.works – 51 points –
Metaphor: ReFantazio director avoids fan feedback to protect his mental health
eurogamer.net
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On one hand, I get it. People can be unnecessarily toxic, but completely ignoring feedback just doesn't seem right either.

You can get feedback from people you know, who's opinions you actually trust. Why anyone ever thought taking advice from anonymous random strangers online was a good idea is beyond me.

I get that, but you do need diverse opinions. Only listening to those around you is how you miss major issues. Concord could have used some outside feedback before it's release, for example.

I didn't even know that game existed until I saw headlines saying it failed. It wasn't marketed well and I would bet that was on purpose. I think they knew it was terrible, why else wouldn't they try to sell it?

Meanwhile I've been getting assblasted with ads for it on every whitelisted app/site. I knew this game existed since it was announced in 2016, I am an avid SMT/Persona player. Why tf am I getting the ads?

Marketing team fucked something up in the targeting.