Modern Pokemon games hold your hand too much.
I am playing Pokemon Violet at the moment and it is a total bore. I have played the game so many times and I just want to run around catch Pokemon and battle.
I do not need another tutorial about what a Pokemon center is. Or a tutorial to tell me that I need to use a Pokeball to catch a Pokemon.
Can we get a "I've played this game 100 times" mode where it just saves the tutorials and lets us play the game?
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Dragon Quest 11 does what you probably want in Pokemon.
It's an easy RPG, but before you start a new game you can check boxes like "no shop buying", "RNG hates you with shypox", "no XP for beating under leveled enemies", etc.
I love it because you can customize difficulty to tweak it to your liking without fiddling with mods, and does more than just slapping a x2 in every variable and punching out for the day.
I played it and thought it was a good game but never felt the need for additional difficulty. Maybe because it was my first Dragon Quest game.
Pokemon has gotten insanely easier. Constant healing by friendly npcs, exp share from the start, rival picks a pokemon that is weak against yours... Remember when Gary was waiting at the end of a big cave and all your Pokemon were nearly dead? XD
Ha, I wonder what DQ11 Draconic Quest like options you can add to Pokemon.
Weaknesses and resistances x 2?
Pokemon knocked out are automatically released?
Game auto saves after every finished battle and no manual saving?
Sell items for less?