How China’s first AAA game Wukong Became One of the Fastest Selling Games in History

istanbullu@lemmy.ml to Gaming@beehaw.org – 2 points –
thedroidguy.com

850M$ revenue on 70M$ budget sounds a huge success.

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Fulifilling your dreams is all about the power of persistence folks! That, and having a friend willing to invest almost $70M in your dream.

Let us not forget the revolutionary idea to-- now pay attention cause this is BIG-- to prioritize player experience! Can't believe nobody has thought of that before.

The player experience of running into invisible walls every five meters?

Look, they only had $70m to work with, okay? You gotta make some compromises when you're on such a shoestring budget.

Wukong's 70M$ is fairly small compared to the other AAA games.

Just like Chinese wages are pretty small compared to Western wages. Nonexistent in many cases.

Aren't these the "we don't need female players" devs?

apparently they don't.

Unsurprisingly and unfortunately, there are plenty of sexist, dumb chud Gamers™ who don't care about sexist developers.

it was an intentional mistranslation by a hit piece, who was retalliating after GameScience rejected SBI.

I've not seen any evidence it was a mistranslation, and they've made multiple similar comments. And there's a few in-game moments that also reflect that type of casual misogyny. I've also seen it commented on by several outlets and players in the genre, so I have no idea what you mean by "hit piece" since I'm not referring to a single article.

Second, why on earth wouldn't you open with this as your argument instead of "apparently the sexist comment by the devs was right"?? Lol it seems like you support the Gamergate level sexism smh

Critical support for sexist game devs is praxis, apparently /s

You just convinced me to gift a copy for my friends birthday.

Shocking, no argument or refutation from a sexist chud.