The Pokémon Company Having ‘Conversations’ About Its 'Constant' Release Schedule - IGN
ign.com
The Pokémon Company is having internal conversations about maintaining game quality amid its "constant" release schedule.
The Pokémon Company is having internal conversations about maintaining game quality amid its "constant" release schedule.
Either:
Gamefreak cannot keep its historically small team size while trying to make large, open world titles that release annually. Tears of the Kingdom tool over 5 years to develop, and that was working with pre-existing assets. Gamefreak's model is not sustainable.
Define "small". For Sword and Shield they had around 1000 workers, according to Ohmori, the game's director.
With 200 being from Game Freak, some from Creatures Inc. (they make the 3D models and send them to Game Freak) Debugging and Quality Control is externalized
https://www.polygon.com/interviews/2019/10/24/20929597/game-freak-explains-the-1000-staff-missing-creatures-and-leek-size-of-pokemon-sword-and-shield
So it's not like Game Freak does everything for the game. They don't have to do the 3D models that will be used in the game nor debugging
And they hired more for Scarlet and Violet iirc