Vampire Survivors co-op and new game engine upgrade is live

simple@lemm.ee to Games@sh.itjust.works – 118 points –
Vampire Survivors co-op and new game engine upgrade is live
gamingonlinux.com
16

Ngl I wasn't all that interested in this game, but with local coop mode? The idea of just chillin with my wife on the couch watching numbers go up together does have an appeal to it.

It’s more than watching numbers go up, it’s absolutely more than a clicker because positioning, upgrade path, and when to use abilities are very important

True. I've watched streamers play it, and I'm being overly reductive, but I guess what I mean is that it seems like a good game to zone out to and just get into that "flow" state.

There are abilities you can use now?

I worded that poorly, I meant when you pick up one time use power ups like the exp magnet or the enemy freeze.

So happy they migrated to the new engine. Previously i was getting single digit fps near the 25 minute mark and now it's smooth :)

Woop, remote play together also. So you can play with anyone else on Steam, the game runs on your PC and they connect in.

This is the best summary I could come up with:


Thanks to the move to Unity, the performance on Steam Deck is many times better too making it an actually Verified experience.

Just don't expect lots of little updates like before, since it's a much larger game project now.

They said larger features were getting "borderline impossible" to develop with their old game engine.

That's something we've been doing in most events (since TGS 2022): hiding some of the future content for the game in plain sight, but this time it blew up online!

While the actual menu screen might never appear in game, all the new content shown in that version is scheduled to be fully developed and released in future free updates.

So here's a sneak peak of a handful among the dozens of characters and weapons that are getting developed for 2023 and beyond:


I'm a bot and I'm open source!

It blows my mind that this game is as popular as it is.

The developer worked designing slots for the gambling industry before.

Part his game mechanics are really addictive as they are similar to how people gets addicted to gambling (lootboxes, coins, spins, colorful lights, win animations, sounds similar to slots machines).

It's a fun cheap game when you have 20 minutes to kill with no added bs in forms of ads, microtransactions or fomo ¯\(ツ)

I am no complaining. I have played the game for many hours, and also many of the million clones that came afterwards.

It's surprisingly fun. Nothing too hard or challenging really, just a fun simple time killer.