Halo Infinite lost 98% of its players on Steam since release

GamerKick@sh.itjust.worksbanned from community to Games@sh.itjust.works – 2 points –
Halo Infinite lost 98% of its players on Steam since release
gamerkick.com

The 343 Industries shooter exclusive to PC and Xbox consoles is at its worst on the Valve platform with a considerable drop in players compared to its premiere.

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I'd be curious to hear from anyone that still plays occasionally, why they think this game is struggling.

For me, Halo was about the campaign or local multiplayer, so I was never terribly interested in this game.

I used to play it regularly with a friend of mine, even until they finally brought co-op.

The main problem with multiplayer as of now is that it's gotten boring. The only new things they keep bringing are overpriced cosmetics (which aren't even that customisable) and network bugs that break gameplay. There are no new maps and Forge seems to be dead on arrival.

Also, this game feels strangely unoptimized for what it is. Its graphics and level detail don't justify the amount of hardware resources it eats up. And it has only gotten more demanding over time.