Starfield players create famous faces in-game, and a Todd Howard flashlight

heimy@lemm.ee to Games@lemmy.world – 130 points –
Starfield players create famous faces in-game, and a Todd Howard flashlight
eurogamer.net
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I wonder how long this takes people. Couple of hours? All day? Customizing characters in game for me is a tedious task. I usually just pick a preset most of the time so I can start playing.

Most games you don’t even see the character model (Diablo 3)

My problem right now is I created my character and am very happy with them in character creator, but when I look at him in game I'm unhappy. I've even paid to tweak him a bit and it's better but I'm still not happy.

I'm like 90% sure that the character creator has lighting features enabled that are normally disabled for performance reasons, which is why it's much easier to look good in the character creator than it is in the game.

If I'm right, maybe modders can "fix" it (although it will probably tank performance).

The extra shaders are also applied to NPCs when you talk to them. But there’s never really a way to see the player’s face with these features outside the character creator.

My character looks like they have plastic skin in game. Thought it was fine in the creator.

paid to tweak him? you.. you don't mean actual real money, right?

There are "enhance" locations in the game that you can pay 500 credits to remake your character. No, not real money.

I always end up with some kind of potato man that looks worse than the presets, then immediately put a helmet on that never comes off.

I always try to make myself. But i always pretty much look like the default character

Spent about two hours making a good looking character face in Elden Ring just to wear a full helm 99% of the game. No regrets.