Unity boycott begins as devs switch off ads to force a Runtime Fee reversal

nanoUFO@sh.itjust.worksmod to Games@sh.itjust.works – 267 points –
Unity boycott begins as devs switch off ads to force a Runtime Fee reversal - Mobilegamer.biz
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Mobile games don't qualify as games. They're riddled with micro transactions and ads, and I would know... I'm complicit in this, as I'm translating their games, of which the cash shops are a noticeable chunk.

May unity milk them till the udder produces nothing but pus.

What uh…. Games are not riddled with micro transactions these days? Do you consider console/pc games riddled with micro transactions not games?

What is your definition of a game?

Games before 2010. Nowadays: Elden Ring, Baldurs Gate 3, Armored Core 6. Games where the publisher doesn't try to nickel and dime you exist.

Little Inferno. Pathos. Shadowrun & Shadowrun: Dragonfall. Most everything on FDroid.

I have a ton of mobile games from Humble Bundle that don't have any ads

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I would say that the most obnoxious games live on mobile but think it's going to hard the other way to say good games on mobile don't exist.

Mostly you have to pay for the good ones which is true of most things in life. I say this because I've been playing Root, Kingdom Two Crowns and the Rusty Lake games this week on my tablet and feel like a lot of people also play quality things not crap on mobile devices

A lot of them are trash but some are better than even RDR2.

I need names, please I need games :D

Not everybody's cup of tea but genshin impact is unironically a very good game. I was extremely skeptical at first but got drawn in by the world building, the soundtrack, the combat system, and it also filled the void of a new world to explore that WoW left behind after I quit.

Agreed, there are very very few actually good experience on mobile and most of those got ported to PC. Too bad non mobile devs have to suffer because Unity see's a easily exploitable goldmine in mobile gaming.

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