C# is Java except from Microsoft, which means it's designed and much more integrated with Windows. The official .net core even brings telemetry right out of the box. Using C# apps on Linux is a pain, which is very bad considering it's supposed to be like Java - compile once, run anywhere - except Java actually achieves it.
Also, Minecraft runs on Java. Therefore, C# is useless. Boom, destroyed /s
Untiy games are programmed in C#
So point for Java
True. F Unity, I prefer C/C++ with eg. Raylib. (Fr tho, I hate not having direct control over my whole code.)
Stardew Valley runs on C#.
ROASTED
Yes, I know. I'm a .NET dev myself, it's just a joke
Java developer here. Can confirm (from what I've read about C#, anyway).
C# is Java in good
C# is Java except from Microsoft, which means it's designed and much more integrated with Windows. The official .net core even brings telemetry right out of the box. Using C# apps on Linux is a pain, which is very bad considering it's supposed to be like Java - compile once, run anywhere - except Java actually achieves it.
Also, Minecraft runs on Java. Therefore, C# is useless. Boom, destroyed /s
Untiy games are programmed in C#
So point for Java
True. F Unity, I prefer C/C++ with eg. Raylib. (Fr tho, I hate not having direct control over my whole code.)
Stardew Valley runs on C#.
ROASTED
Yes, I know. I'm a .NET dev myself, it's just a joke
Java developer here. Can confirm (from what I've read about C#, anyway).