Yeah. It came out right in the middle of multiple massive games. It also has no quicksave/quickload system which for this kind of game is almost a must. Folks can ignore a system for the challenge, but without it there entirely it puts me off playing. Call it save scummy playing, but it's how the genre has always worked.
We got new information today, looks like Battletech 2 was p pitched to Paradox but they declined because they didn't want to pay for the license, so it's all Paradox's fault.