‘Cyberpunk 2077’ Used AI For A Dead Voice Actor’s Performance, With Permission

stopthatgirl7@kbin.social to Technology@lemmy.world – 328 points –
‘Cyberpunk 2077’ Used AI For A Dead Voice Actor’s Performance, With Permission
forbes.com

There are uses of AI that are proving to be more than black and white. While voice actors, have protested their performances being fed into AI against their will, we are now seeing an example of this being done, with permission, in a very unique case.

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Starfield does this to some degree: https://www.rockpapershotgun.com/starfield-names-list

It does it if you have an anglo-sounding name, which is the problem with brute forcing this.

Generative AI would be a fun solution, but it currently seems like it'd trigger a lot of controversy, sadly.

I use a piece of software called crew chief for sim racing, and it has what seems like infinite names for all different languages and regions.

I don't use that, but from what I see it seems to have a drop-down for name selection, just like any other instance of this. Certainly not "infinite names". A quick Google even shows a forum thread in their official forums to request specific names to be added.

So good for them on crowdsourcing the name list, I suppose, but for games that have a set release instead of being an ongoing, live database service the lists tend to be very limited and more often than not anglocentric. Even in sports games like NBA or FIFA where they just let you pick any existing name in the commentary database.