Bigger Than Godzilla: Why Are Games Using So Many Gigabytes?

nanoUFO@sh.itjust.worksmod to Games@sh.itjust.works – 143 points –
Bigger Than Godzilla: Why Are Games Using So Many Gigabytes?
techspot.com
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I don't understand what happened with this game...

My bothers and I played it quite early on and it was fine. We didn't stick with it or anything. Just another spot to play together. No one was talking about it or anything.

Then like a year later everyone is going nuts about it. We see it pop-up everywhere.

It's a game that gets quite repetitive. And I say that as someone who has played it regularly since Early Access.

I play it, have tons of fun until it's all the same again and again, I forget about it, devs release new free stuff, I try the new stuff... repeat. I can see some people giving up on the game for good but it's a game best played occasionally.

Oh, and the online community is surprisingly friendly and non-toxic for the most part.

Don't forget the mods! They make a big difference IMO.

True, there is debt in trying out the different classes with the ever-increasing amount of weapons and their funky mods.

For me I got into it because I wanted a game that bridged mine and a friend's interests. I like mining things and she likes shooting things. So I'm driller main she's gunner main and it works great. I've stuck with it and been so excited for it because the devs are phenomenal. They work with the community, don't try and screw us every chance they get, the game is just fun and the devs seem like they have fun too. It is so refreshing having a game that isn't hot garbage. I also actually really like multiplayer sometimes but almost always that means dealing with hordes of super toxic players. That just doesn't happen with DRG almost everyone is so friendly and most people who see me doing absolute nonsense join in on it instead of telling me to play better. I tell everyone about DRG because of how rare it is to find a game with good devs and good multiplayer.

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