Star Citizen Just Had its Biggest Crowdfunding Day Ever With $3.5 Million in 24 Hours

Goronmon@lemmy.world to Games@lemmy.world – 238 points –
Star Citizen Just Had its Biggest Crowdfunding Day Ever With $3.5 Million in 24 Hours
techraptor.net
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It’s still alpha. 11 years after I threw $100 their way.

Some people may be happy to play buggy alpha builds as they trickle out, I want to see a finished game without the perpetual feature creep.

We haven’t even seen Squadron 42 which was supposed to be out in 2014.

See, now YOU guys fucked up. I can understand why someone who paid literally $100 for a video game would be upset.

I only spent 45. I'm not unhappy about that purchase. But I pretty much understood what they are trying to deliver is going to take a very very long time. So I guess I'm not mad about it because I wasn't expecting to actually buy a completed game for that 45. It's not the first time I've jumped on an early access game so I was fully expecting to wait and the things I've seen look so awesome I'm perfectly happy waiting till it's done. But shit I am going to get squadron 42 plus the base game so IDK I'm happy with that.

I paid $45 over 10 years ago. I would like to play version 1.0 sometime during my lifetime.

They showed off Squadron 42 earlier this year. They're definitely spending money on stuff since it had a ton of A-List actors in the game. Graphics look amazing, everything looks so detailed... The game engine however was struggling. During the gameplay footage it constantly looked like the frame rate dropped to 15fps. They claim the game is "Feature Complete" (whatever that means in their definition...) and now is in the polishing stage. I honestly don't think their CryEngine based Engine will run well even on the latest and best hardware when (if) it finally releases unless they make massive changes to the engine...