Cities: Skylines 2 developers have noticed 'a growing tendency of toxicity in our community'

AnActOfCreation@programming.dev to Games@lemmy.world – 247 points –
Cities: Skylines 2 developers have noticed 'a growing tendency of toxicity in our community'
techradar.com
  • Developers of Cities: Skylines 2 have noticed a growing toxicity in their community, which is affecting engagement and creativity.
  • The CEO of Colossal Order expressed concern about the negative impact of toxicity on the team and the community.
  • The developers still encourage helpful criticism from the community but ask for it to be constructive and kind.

Archive link: https://archive.ph/mVaIY

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At this point, I'm mad they're about to launch the DLC for every damn feature. Everyone should avoid being toxic, but Paradox/Colossal Order aren't blameless here. They shipped the game half-finished, and are gonna screw you out of your money. Just go back to the first Skylines.

Don't be mad, just wait to buy it till they offer a nice package deal (do we have a patient gamers community here?). If enough users do that, they hopefully change their business model.

Overall I also think that paid add-ons are quite okay, if they actually add new stuff and if the base game is a finished product in itself. Ensures that developers continue to take care of the game without subscriptions and leads to games that one can play for a decade (like CK2). But yeah, Paradox overdoes this.

My understanding is that there are performance problems too though. But I haven't kept up with it too closely.

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