No Man's Sky Orbital Update brings full ship customisation and a complete space station overhaul

Goronmon@lemmy.world to Games@lemmy.world – 627 points –
No Man's Sky Orbital Update brings full ship customisation and a complete space station overhaul
rockpapershotgun.com
177

You are viewing a single comment

One of those games I’m glad I bought at launch, although I’ve fired it up 3-4 times and struggled with the mechanics… it’s nice to know it’s still evolving and I can always start fresh again with the new content. If I wasn’t so deep into Helldivers I’d give it another go right now… but Democracy can’t wait!

Same. I keep picking it up every now and again but it really needs me to put a bit of time into it to understand all the new mechanics since launch. I’ll get to it one day!

I felt this same way until I jumped into the Omega expedition. It was an excellent crash course for all the game offers and I now feel way more comfortable jumping into the base game and doing whatever I feel up to.

Can you still play it? Been a while since I've played but last I knew the expeditions were limited-time thingies.

FOMO-leveraging shit needs to stop. All it does is make me not want to touch the thing at all because I know I don't have the time to do all the things in a season.

NMS isn't so bad at it, but seriously FUCK the games that leverage it. Almost as bad as microtransactions.

FOMO-leveraging shit needs to stop.

but seriously FUCK the games that leverage it.

No one likes to be manipulated/tricked for someone else's profit.

I tried the game two or three times sitting down with the "I want to play a space sim" mindset and could never get past the tutorial. Then the next time, it had clicked that it's a survival crafter that just happens to have a space theme. When I sat down with that mindset and perspective on what I was in for, I suddenly throughly enjoyed the game.

The game just does a really bad job of showing you what it is trailers and other media. Sure, all the things it shows off are there, but they're not the core of the game.

I waited to get involved until after the Echoes update last summer, and I truly enjoyed 100+ hours of the game.

It still does suffer from inevitably feeling really empty, with billions of copies of the same 4 different coloured/temperatured planets and 8 creature types, but it was still a heck of an experience.

and struggled with the mechanics…

Are you speaking towards the UI/UX, or the gameplay?

Similar to Glide said above, wanted a space sim and realize it’s more of a survival game. On the opposite end I played a little Elite Dangerous which was WAY TOO INVOLVED space sim!