Fallout 4 upgrade launches to mixed response, with broken mods and bugged Xbox quality mode

misk@sopuli.xyz to Games@sh.itjust.works – 200 points –
Fallout 4 upgrade launches to mixed response, with broken mods and bugged Xbox quality mode
eurogamer.net
41

You are viewing a single comment

The quality mode not working is the only real bug. Mods being broken because of an update is expected and normal. Give the mod creators time to update their work and it will be fine.

Unless they've moved on to other projects, then you gotta use a specific version of the game. But that's also not out of the ordinary.

Give the mod creators time to update their work and it will be fine.

Depending how serious a game developer takes its modders, the way to achieve exactly that is by releasing a beta.

Yeah sure, they should have contacted the modders, gave them an early version, have them polish their mod before release, and then it would have all worked out dandy. Or at least, potentially it would be a lot smoother.

You don't need to act a donut just because your username is donut.

Expecting Bugthesda to take modders seriously is like asking a venture capitalist to share with the poor. It's definitely in the realm of "it could have been better in theory" but in practice you know that Bethesda can't be arsed to do anything for their community unless it means more profit.

People forget how much of a shit show their first attempt at paid mods was. No support, people downloading mods off Nexus and just uploading them to the paid store with no repurcussions or way to report it.

They still haven't released the CK for Starfield either right?

I forgot that too. Modders pulled their content from Nexus because their content was getting sold on console without their knowledge. This made fans be upset at modders, while they should have been mad at Bethesda for facilitating "theft".

4 more...