Nearly all Nintendo 64 games can now be recompiled into native PC ports to add proper ray tracing, ultrawide, high FPS, and more

SeaJ@lemm.ee to Technology@lemmy.world – 1308 points –
Nearly all Nintendo 64 games can now be recompiled into native PC ports to add proper ray tracing, ultrawide, high FPS, and more
tomshardware.com
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I think the point is they go for new games instead of remakes. Not that they don't use the same IP.

I didn't realise so many non-Nintendo studios made games for Nintendo. I'm not a console gamer so I wouldn't know. You should have posted this the first time, but I guess now you understood their point. You're welcome :)

I didn’t realise so many non-Nintendo studios made games for Nintendo.

https://www.nintendolife.com/guides/best-nintendo-remakes-and-remasters-of-all-time-ranked

List Length: 41

Nintendo Developed Games: 21

Nintendo Published Games: 41

I think the point is [Nintendo goes] for new games instead of remakes.

They also usually dont do remakes/remasters unless its so new/different it can be considered a new game ( see metroid 2 on 3ds ).

Most of the games on that list fit that definition. Stuff like Zero Mission are extremely different from the original games.

Of course then you also have stuff like BDSP so it’s debatable whether they’ve kept up their policies in recent times, but you could definitely see that in the past.

Pokemon: Red, Green, Blue, Yellow, Fire Red, Leaf Green, Let’s Go Pikachu, Let’s Go Eevee