Indie dev baffled after acquaintance clones his game, puts it on Steam, and acts like it's no big deal: 'Happens every day homie'

ylai@lemmy.ml to Gaming@lemmy.ml – 281 points –
Indie dev baffled after acquaintance clones his game, puts it on Steam, and acts like it's no big deal: 'Happens every day homie'
pcgamer.com
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Maybe I'm bad at itch.io but it looks like they are both free. Lemme offer another analogy.

Your and your friend have sandwhich parties and one day you compare notes. Your friend's sandwich is really good, so you make it yourself and add some things. Now you really like the sandwich so you throw a sandwhcih party with the new sandwich and tell everyone it's based on your friend's sandwich.

Then your friend asks why you coppied his sandwich and you're a jerk about.

That's how this reads to me

I didn't realize he wasn't trying to sell his game, so I guess we need a different analogy.

Ok, imagine you and your brother are making a website where friends can post about their lives and keep up with each other during and after college. You're pretty open with your project and then one day the one weird guy in your friend group launches your project without consulting you. The project takes off and makes billions of dollars. You sue the weirdo and he gives you some money, but you're still pissed about it. Did you get Zucked?

No one's making billions of dollars. No one's making a single dollar. Both games have absolutely no monetization.

Exactly. It feels more like making a snake clone with fun features. Second guy learned some stuff, but was a dick about it. Ultimately no one was hurt tho and this doesn't seem like a big deal

Your analogies just sounds like general consequences of market competition.

and there is no good-guy when it comes to the story of facebook.