How are engine sounds in racing games played ?

red_pigeon@lemm.ee to No Stupid Questions@lemmy.world – 114 points –

For example in forza, the game plays engine sounds based on how much we press the button. Are there different sequences of clips ? If yes how do they blend so well ? Or are they synthesized dynamically ?

There are so many parts to it as well - when the gear shifts, when you suddenly slow down at high speed, when you suddenly accelerate from stop. They all seem very realistic.

Edit: Thanks for the great answers everyone 🙏

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I made changing farting sounds in my game Diarrhea 4 by manipulating the pitch. I bet that's how they do it in racing games as well.

What about Diarrhea 1-3?

Don't forget about Diarrhea Zero and the next gen remakes for 1 and 2. Also, there's the ARG in the DFW airport bathrooms back in the early 00s. There's also the previous series Diarrhea is based on, The Skids.

LOL great job on the background music

That was a very lucky find! I think I found it when looking for fart sounds until I opted to make them myself.

I really gotta find the energy to add some credits. Every asset is free of attribution, but still.