Is this even true? I thought more people used Android phones?
Perhaps you mean in the US, I hear things are different there.
Apple might be getting all the profit, but I really wouldn’t compare iOS gamers to Steam gamers. Feels like vastly different use cases for the types of games people buy (unless there’s people out there playing Candy Crush on a deck, which…. Why??)
Even in the US it's not "cornered," it's 53% iOS, 45% Android and 1% other.
It's more useful to look at sales dollars in this context. Apple absolutely dominates in most desirable markets at its chosen price bracket.
Mobile game devs are making their games with iOS in mind, because iPhone users are more likely to pay.
Good point. I'm not sure what you're arguing, though.
Is this even true? I thought more people used Android phones?
Perhaps you mean in the US, I hear things are different there.
Apple might be getting all the profit, but I really wouldn’t compare iOS gamers to Steam gamers. Feels like vastly different use cases for the types of games people buy (unless there’s people out there playing Candy Crush on a deck, which…. Why??)
Even in the US it's not "cornered," it's 53% iOS, 45% Android and 1% other.
It's more useful to look at sales dollars in this context. Apple absolutely dominates in most desirable markets at its chosen price bracket.
Mobile game devs are making their games with iOS in mind, because iPhone users are more likely to pay.
Good point. I'm not sure what you're arguing, though.