The Main Lesson From ‘Baldur’s Gate 3’ Should Be ‘People Hate Microtransactions’
forbes.com
If reception to Baldur’s Gate says anything, it’s that people hate microtransactions in their AAA games.
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If reception to Baldur’s Gate says anything, it’s that people hate microtransactions in their AAA games.
Without them I wouldn't have gotten Warframe and Guild Wars 2, so I'm not so against all of them.
I'll agree with that. Guild Wars 2 still has a slight amount of "pay for convenience" stuff that makes me twinge considering how much I've already paid for the games and expansions, and I really wish you could unlock mount skins in more ways than just gems, but considering you can farm gold and swap it for gems it's acceptable enough.
Especially because I wouldn't even play an MMO with a sub fee, so for that alone I respect GW2's approach.