As promised, I've open-sourced my exploration game (2 days ahead of release).

Julian@lemm.ee to Linux Gaming@lemmy.ml – 249 points –
Julian Heuser / Year Unknown · GitLab
gitlab.com

So I while back I made a post about making a game on Linux using mostly open-source tools. Someone suggesting open sourcing it, so here we are!

It doesn't have some content (mostly images, audio, and fonts) due to licenses and file sizes, but it has scripts, models, and more. And licensed under MIT. Hopefully someone makes use of it, or at the very least finds it interesting.

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Thank you for choosing to open source it on GitLab over Microsoft GitHub.

Came here to say this. Also

OpenDyslexic as an alternative font

Respect. Congrats to OP on launching. Will take a peak when I get the chance.

This is amazing, thank you!

Anyone know if this is one of the first (modern, as in uses a modern engine like Godot) open source games like this where us other kinds of programmers can learn from?

The videos showcasing game in steam make it seem like it’s just reading text. You should add video that shows more gameplay fyi

May I assume this will run exceptionally well on a steam deck?

It should - I don't have one myself but I had someone test it and there weren't any issues. It has full steam input support too.