Friday Facts #402 - Lightspeed circuits

Sibbo@sopuli.xyz to Factorio@lemmy.world – 54 points –
Friday Facts #402 - Lightspeed circuits | Factorio
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The radar transmitter receiver idea is both simple and genius.

So true, but I hope some mods will make it more features rich, like adding an ID to the signal so you can split them up

If you want that then I would look at the transmitter in space exploration. You can have unlimited named channels.

It's designed for interplanetary, but works on a surface as well.

This low-key one of the best posts in a while. That foundry!

That foundry is next level fast. I seriously can't wait to build crazy stuff with this.

260 cogs per second :o

I read some place else that it was 480/s, but I haven't done the math myself

I re-checked. With 1 wheel per crafting, 4.33 crafts per tick, and 60 ticks per second, I get 4.33 x 60 = 260. I may have missed something, but not sure what.

I just went back to FFF #387 and looked

Perhaps the biggest advantage is that the Foundry has a built-in 50% productivity bonus, which can be further boosted with the machine's 4 module slots.

So 4.33 * 60 * 1.5 = 480

I see! That checks out.

I read the last image caption "A legendary foundry crafting at a swift +2500% speed, completing 4.33 crafts per tick." with the assumption that all bonuses were taken into account.