Todd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'

Edgelord_Of_Tomorrow@lemmy.world to Games@lemmy.world – 411 points –
Todd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'
pcgamer.com

You heard him 4090 users, upgrade to a more powerful GPU.

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Honestly, what do you expect someone to say when asked a question like that? There's no answer there.

“we have worked a lot on PC performance. wanted to reach performance parity with consoles for release on similar hardware and we achieved that, However, our teams will continue working on improvements and integrating technologies like fsr and dlss in the future. “

Umm.. honesty. Games used to run on the bleeding edge of performance. Not Bethesda games but just games in general. Now the release half broken blatant cash grabs and think no ones gonna call them out for it.

They don't think that. They just know that the people will pay up anyway, bringing in the profits for shareholders and the C-suite, and that's all that matters.

The DLCs, cosmetics, MTX, etc. are all pretty much alive and well despite everything just because enough people cash out, so why change their ways?

AAA gaming is a big industry, and big industries are nothing wholesome.

Seriously? Just say that we're always trying to optimize our games and we'll continue working on it. It's such an easy question to tackle. I refuse to believe you can't see that. People just think Bethesda is above criticism for some inane reason.

That's not an answer that people would have accepted either and no matter what answer was said, it would have been dissected and criticized by the syllable.

The point I'm trying to make here is that "optimize your game" doesn't help anybody. Especially not as an interview question. You might as well have asked "why didn't you make your game fun?"