Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'

thanks_shakey_snake@lemmy.ca to Gaming@lemmy.ml – 569 points –
Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'
pcgamer.com

Sure Todd, lol

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I really like the game so far but it really needs some kind of vehicle for travelling around planets. Like the exocraft from No Man's Sky.

You can't even traverse the whole thing, right? Don't you hit a barrier and are forced to backtrack and take off/land somewhere else?

Yeah but it's a fairly huge area... something like 8km in any direction from the ship.

4km any direction if I'm not mistaken. Takes me around 30 minutes to each it.

It's very, very small actually.

Game engine limitations, apparently. Say a thread on exactly this earlier today.

Agree it is much poorer for lacking them. It's immersion breaking being in the far future, zipping around on an interstellar craft, yet being forced to explore slowly on foot. I really can't even use the ship? Cmon.