Open source community figures out problems with performance in Starfield

Mystify0771@lemmy.world to Games@lemmy.world – 798 points –
Open source community figures out problems with performance in Starfield
destructoid.com

According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.

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Bethesda needs to start handing out checks to these people for fixing their fucking games dude

Maybe it's their business model to have players fix the games for free?

Has been since Oblivion.

Morrowind has a massive unofficial patch/esp as well

And you know to some extent, having a community help you with your games and find bugs is beautiful and probably pretty fucking cool for devs. But the fact is that the business side of things continues to put a sour taste in all of our mouths, devs included.

I really hope AI and the like push game devs out of big businesses and into self employment. Of all the types of people, I want problem solvers to have that life the most.

AI is still pretty bad at writing code, and often makes up API calls that dont exist. I wouldnt get your hopes up just yet.

Oh I’m aware haha. However I do wanna point out how much of an improvement gpt4 is compared to 3.5. The improvements have been pretty awesome imo even if they do tweak the ways you have to word things.

Ik a lot of people bitch and moan about how bad it is but I’ve had nothing but luck after pivoting around and wording things differently, following different techniques. But I get not everyone likes adapting so much so it’s fine ig.

As far as coding goes though I’m not mad about it being ass. That’s prolly the last part we should get working real well considering the implications for abuse we face now without considering the ability for it to write infinite offspring… :)

Black mirror should do an entire season on AI imo I think it would fucking kill

having a community help you with your games and find bugs is beautiful and probably pretty fucking cool for devs.

That's all well and fine for free open source projects, but products that expect me to pay money for them need to pay contributors. I'm not donating my time and effort so that some shareholder can buy another yacht.

Right, the business side of things again

Totally agree. If it were just a down to devs and players as in open source projects, it’d be a much different story

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Well, they do hire a ton of modders

But are they hiring the right modders?

They hired multiple from the very impressive Fallout London project, and also hired Elianora to help out with the interiors and lighting in Starfield

So, yes.

People actually need to stop doing Bethesda's work for them. Release after release they just push out buggy and unfinished product and community fixes it for them while they somehow take credit. FO76 was a huge mess exactly because people couldn't fix it. Bethesda is bad, and people need to see it as such. Paying full price for their products is downright insulting.

I think if they would just price the games more fairly and in accordance with how the game actually plays then that’d be a different story.

Why would they. Corporations are always most amount of money for least amount of work. Bethesda is lucky, people claim they love their games after community patches them. So they pay full price and never finish anything.

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