Unity will quietly waive controversial fees if developers switch to its ad monetisation service - report
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eurogamer.net
A fresh report into Unity's hugely-controversial decision to start charging developers when their games are downloaded has thrown fresh light on the situation.
MobileGamer sources say Unity has already offered some studios a 100% fee waiver - if they switch over to Unity's own LevelPlay ad platform.
The report quotes industry consultants that say this move is an "attempt to destroy" Unity's main competitior in this field: AppLovin.
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There should be a law against offering something for free for a long time, until many other businesses rely on it then make it pay to a point of breaking all those businesses. It’s one thing changing the price of a product that’s customer facing but if you market to other businesses that’s not okay. I guess it’s up to businesses to look in the contract for a clause that states that the product will be free forever or that they need X time warning before making it pay.
Tech companies wouldn't exist. It's literally most of their business plans.
Good.
Changing from free to paid is fine. Doing it retroactively is not.
Once a game is in development using their product the terms need to stay the same.
I disagree. If you state that it’s free until X bench make and you make the change after that benchmark it’s fine. If you don’t, then users should be able to seek compensation