Unity Claims PlayStation, Xbox and Nintendo Will Pay Its New Runtime Fee On Behalf Of Devs

alphacyberranger@lemmy.world to Games@lemmy.world – 435 points –
Unity Claims PlayStation, Xbox & Nintendo Will Pay Its New Runtime Fee On Behalf Of Devs - TwistedVoxel
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Aren't there enough FOSS gamw engines out in the wild to keep indie authors and small companies working without concern for this kind of crap?

Contributing with a cash amount to have work done on any engine would be cheaper and more useful for all parts involved than having to deal with these vampires.

There is a viable open source competitor, godot. The issue is that for many developers who have invested years into their current project, moving engines midway is a ton of effort that might break them financially.

Viable, yes, but I don't think Godot currently matches up to Unity in terms of capability. I do think this will very much get an impetus going for people & studios to invest into Godot's development, though.

There is at least godot

And some pretty well known recent indie games have been made in Godot, like Cassette Beasts.

Cruelty Squad was made in Godot. Don't know if that's an endorsement or not as the game is deliberately hideous, but...yeah.

They have pretty extensive showcase of games made in Godot on their website.