Unity apologises.

cypher_greyhat@lemmy.world to Technology@lemmy.world – 467 points –
Unity apologizes for controversial new pricing scheme, 'will be making changes to the policy'
pcgamer.com
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Genshin is one of the biggest games using Unity right now, and I doubt Mihoyo would want to take that risk of suddenly having to pay millions of dollars for no reason.

Giving people an exception for using their ad service shows they're happy to apply the rules unequally. I expect a company that is a big litigation risk like mihiyo will be happily exempt from the runtime fee

I install it every 6 months or so to check if android controller support has been added. I expect many other people do the same. It's just a drop in the bucket, but that bucket eventually fills up

From what I know, Genshin uses a highly modified Unity engine. But whether they will still be affected by this move is a huge question mark.

If it's built off of unity then it's built off of unity. It doesn't matter how much you add to it. The terms still apply.

Laws and terms are for the poor. I am sure big players like miHoYo, Niantic and Game Freak (Pokemon Go/Scarler/Violet) already have their own agreements and would not be affected by this.

You think a Chinese company would give a single shit about this?