Epic Games Cutting 870 Jobs, 16 Percent Of Its Workforce, also selling Bandcamp

Pxtl@lemmy.ca to Games@lemmy.world – 370 points –
Epic Games Cutting 870 Jobs, 16 Percent Of Its Workforce
kotaku.com
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Yeah, people speculated that this was coming.

Also, why the hell do they own bandcamp, lol.

I dunno, company that sells digital content for young people buys company that sells other digital content for young people. I can see the synergy there. Epic Games Store and Bandcamp aren't that far apart.

Wait.... They sell games? I thought, they'd just gift you some every week!

Lol same my entire Epic library is all the free games I get every Thursday like today.

And there's like 300 of them. With Steam, I had to buy my way into a Buridan's donkey position where I don't play anything because I have too much. My man Sweeney made me jaded for free.

Think my number at moment high 100's but only way I have been getting games for the last 6 months though.

Wait that's a good point. I hope I get to keep all my free games.

They wanted to use it to sell music licences for games and media production and the like. But it never really worked out, so they've sold it to a company that already actually knows how to do that.

Also, why the hell do they own bandcamp, lol.

Because a gaming company with a successful battle royale is like a mule with a spinning wheel or something.

A good reason would have been potential "synergies" with Harmonix, which they also own, but I don't recall ever seeing anything about that. Collaboration between the company that sells music and the company that makes music games seems like a no-brainer to me.