Bethesda Thought It Was 'Infallible' Before Fallout 76 Launch, Says Former Design Director

nanoUFO@sh.itjust.worksmod to Games@sh.itjust.works – 194 points –
Bethesda Thought It Was 'Infallible' Before Fallout 76 Launch, Says Former Design Director - IGN
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Maybe it came along at the right time in my life, but Fallout 4 has got to be in my top 2-3 games ever.

The atmosphere in 4 is unlike almost anything I’ve played before or since. The story is great fun and I loved the settlement-building - it gave the game a sort of second life as a fairly chill building game once the story was complete.

Fallout 76 was just poorly judged and clunky. The multiplayer aspect ruined it. Although with that said, I did enjoy the C.A.M.P. idea. That was a good mechanic.

People can argue whether it's as good as the previous fallout games, but it was in no way a failure. I quite enjoyed it too, and it being not as good as 3 or NV doesn't mean it's down in the gutter with 76.

I used to visit no mutants allowed so folks talking up fallout 3 to me is always strange.

Same thing for me. Fallout 4 must be the Bethesda game I spent the most time with.

I don’t love it like new vegas, but new vegas was above and beyond. 4 was its own thing and damn good

My problem with 4 was that I didn't identify with the protagonist much. The world was great but the main story arc was pretty cringe. There's a million ways to do a revenge arc and they tried to be like "oh millennials all have kids now so let's do that" and it just missed the mark.