Pushing a shitty launcher, selling abandoned games, selling incomplete games, putting DRMs on multiplayer, selling a lot of low quality games, not expanding their overworked team despite the profits they make, etc.
It got much worse with the success of the Witcher3 and has kept on going down.
I think there's even a browser extension that is used to mark shitty games on gog, that have missing features or DRMs.
Funny for a platform that has the motto of selling hand-picked, DRM-free games.
And then I learned that Steam actually has a (to me at least) surprisingly long list of games that are either DRM free, or have unimportant DRM that can be easily circumvented.
Subnautica is DRM free on steam?
Nice! I wanted to give it to try to my father, but he doesn't want a steam account.
Most games on steam can be played without steam.
Amen to the DRM part, that was really a stab in our back by them
Geez, ive been out of the loop. Thanks for the write up friend
Pushing a shitty launcher,
Fuck them. That's horrible.
selling abandoned games,
Why is this a problem? It's literally a good that those games aren't being lost to oblivion
selling incomplete games,
As in unfinished? That's the devs' fault.
putting DRMs on multiplayer,
Without that there will be a humongous rise in cheating in online games
selling a lot of low quality games
Literally not an issue. They are a marketplace and frequented by indie devs, they can sell as many shitty games as they like. In fact I would like them to be more of a platform like itch.io
not expanding their overworked team despite the profits they make
You have no idea what you're talking about, their org structure and project setup is not public and there is no way to know how "overworked" any team is as an outsider. You don't even know what teams they have.
The problem is not abandoned games, but selling them.
The devs can only publish on GoG if GoG lets them.
Multiplayer games existed long before DRMs and it worked. There are many solutions against cheating.
Quality is an issue when GoG advertises hand-picked, high quality games.
If the team is not overworked then it is not working, which is worse. I'd rather assume a lack of means than a lack of work, it's the charity principle.
With gog becoming shittier constantly I doubt it.
What's happening with gog?
Pushing a shitty launcher, selling abandoned games, selling incomplete games, putting DRMs on multiplayer, selling a lot of low quality games, not expanding their overworked team despite the profits they make, etc. It got much worse with the success of the Witcher3 and has kept on going down.
I think there's even a browser extension that is used to mark shitty games on gog, that have missing features or DRMs. Funny for a platform that has the motto of selling hand-picked, DRM-free games.
And then I learned that Steam actually has a (to me at least) surprisingly long list of games that are either DRM free, or have unimportant DRM that can be easily circumvented.
Subnautica, for instance.
https://www.pcgamingwiki.com/wiki/The_big_list_of_DRM-free_games_on_Steam
Subnautica is DRM free on steam? Nice! I wanted to give it to try to my father, but he doesn't want a steam account.
Most games on steam can be played without steam.
Amen to the DRM part, that was really a stab in our back by them
Geez, ive been out of the loop. Thanks for the write up friend
Fuck them. That's horrible.
Why is this a problem? It's literally a good that those games aren't being lost to oblivion
As in unfinished? That's the devs' fault.
Without that there will be a humongous rise in cheating in online games
Literally not an issue. They are a marketplace and frequented by indie devs, they can sell as many shitty games as they like. In fact I would like them to be more of a platform like itch.io
You have no idea what you're talking about, their org structure and project setup is not public and there is no way to know how "overworked" any team is as an outsider. You don't even know what teams they have.
The problem is not abandoned games, but selling them.
The devs can only publish on GoG if GoG lets them.
Multiplayer games existed long before DRMs and it worked. There are many solutions against cheating.
Quality is an issue when GoG advertises hand-picked, high quality games.
If the team is not overworked then it is not working, which is worse. I'd rather assume a lack of means than a lack of work, it's the charity principle.
How so?