Slay the Spire devs followed through on abandoning Unity

Carighan Maconar@lemmy.world to Games@lemmy.world – 731 points –
Slay the Spire devs followed through on abandoning Unity
gamedeveloper.com

Unity's Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.

44

You are viewing a single comment

STS was Java running on libgdx.

STS2 will be C# on Godot.

Based on this: https://caseyyano.com/on-evaluating-godot-b35ea86e8cf4

Sorry, you have been blocked

You are unable to access medium.com

Great website.

What the heck did you do to get blocked by Medium.com?!?

I'm going to guess they're skipping redirects - that's what the issue was for me.

libgdx

Which is a game dev library for Java, so OP was right.