Are we There yet? Current adoption status of various technologies

avidseeker@lemmy.world to Linux@lemmy.ml – 190 points –
GitHub - avidseeker/awesome-areweyet: Current adoption status of various technologies
github.com

Are we Wayland yet? Are we JPEGXL yet? Are we Rust yet?

I’ve gathered a meta-tracker for the adoption state of futuristic technologies.

33

You are viewing a single comment

A reminder: Google added support for and then subsequently dropped JPEGXL support in Chrome. Fuck Google.

#8377 of useful thing Google killed.

RIP Stadia 🙏

Stadia wasn't that good. Change my mind.

I played high-end games I couldn't otherwise play, often at a discount, and then they refunded me at the end anyway. Pretty sweet deal

Well you have to state why it wasn't good. It was incredibly region-dependent, but if you live near one of their endpoints the latency wasn't noticeable and the quality was great, as it was for me.

In the end I got to play a bunch of games for free, and have an extra controller I still use, so there's that. They made us whole, at least, after they shut down (I even imported my into the breach save game into Steam with Google takeout after)

Well of course. Those bastards want everyone to use their stupid WebP format.

On a related note, how does JPEGXL compare to PNG? Does it support layers?

What is it with this obsession with JPEG-XL? I keep seeing it mentioned on lots of threads, but as a user, the benefits seem marginal? Like: would be nice, but I'd expect more significant benefits from something that's brought up this often - so which benefits am I missing?

Honestly? I agree with you that the benefits seem kind of marginal. But I still think it's a fascinating thing. :)


Edit:

On doing some reading about it and trying it out for myself, the file size reductions are hardly marginal. It's actually quite impressive. Still, it seems for most people, including myself, that jpeg for lossy & png for lossless is more than adequate, especially with how cheap storage is nowadays.

(And, frankly, I appreciate seeing at a glance if an image is lossy or lossless, but I imagine that's a priority most people don't have. Lol.)

What's wrong with webp if its Foss?

Because it's yet another example of Google's near-monopoly over the Web's architecture. It's not healthy for good web development. It's like the 90s and Microsoft all over again.

I mean, fuck, we're already getting websites that've been "optimized" for Chromium-based browsers—in other words, semi-broken for non-Chromium browsers.

If its FOSS, then it can't be a monopoly, by definition

I said a near-monopoly. Also, even if it's foss, by creating the format, they established the baseline parameters of that format.

That gives them a significant degree of control.

 


Edit: I also hate it because so many of the programs I use don't support it, so I constantly have to copy > paste into image editor program > Save as PNG.

Though admittedly this is mostly an adoption thing. Still, it's a major problem.