Less than 6 months after laying off 40 employees, Dead by Daylight studio Behaviour Interactive drops another 95

ylai@lemmy.ml to Gaming@lemmy.ml – 109 points –
Less than 6 months after laying off 40 employees, Dead by Daylight studio Behaviour Interactive drops another 95
pcgamer.com
6

They have 1300 people? To make mtx and killers for DbD?! What?

That number is not the DbD team, but the Behaviour studio as a whole. DbD is their main breadwinner, but they also have several other active games that they maintain.

Also worth noting is their history as an IP mill. Dead By Daylight is a surprise hit amongst many a licensed deal to produce games that would nearly qualify as shovelware in most cases over the last 20+ years. DbD gives them some independence, but they're still largely a "studio for hire" by anyone who needs them.

According to Wikipedia, they made a ton of games, including a ton of licensed IPs.

Ah taking notes from how Unity fired people. Slow and steady to ensure morale is as ruined as possible