Microsoft Windows kernel changes don't suddenly mean big things for Linux gaming
gamingonlinux.com
cross-posted from: https://lemm.ee/post/42362729
There's a lot of blog posts and news articles being written right now centred around Microsoft's plans for updates to Windows 11, and potential kernel changes, with some thinking this means big things for Linux gaming.
Sorry to say, but I'm here to bring a more realistic take and to help keep all your feet on the ground.
quite relevant to yesterday's discussion.
It's interesting to see that Linux has gotten popular enough that a few of the most user-hostile devs are going out of their way specifically to stop people using it. Other than ignorance it's unclear what their motivations could be. I for one will remember the names of the studios that do it and try my best never to buy or talk about their games.
Exactly. Microsoft never does anything that isn't in their own financial interest.
Even if other people benefit from it, it really is all about ensuring that they have profit growth year after year.
So I can't trust anything that they ever do and nobody else who cares about freedom in technology should either.
The majority of "Linux issues" is created intentionally. It's often not enough to not support Linux officially (even if there would be no additional work involved anyway) and let players figure out problems on their own. A lot of studios, publishers and developers actually go out of their way and actively invest time to block Linux.
So nothing will obviously change. Windows could run on a fully compatible Linux kernel tomorrow and games would still check for Linux to artificially create issues.
The only pure-linux issues that I have faced in the last few years are due to Wayland. And it's not an issue, it's just the legacy application has not yet embraced Wayland yet. Otherwise it has been smooth sailing for me.
Finally a good take. Or maybe I'm just a pessimist lol
Microsoft are masters at dancing around anti competitive regulation. Xbox is struggling, they've said so themselves. I think they're going to focus more on Gamepass and the Windows Store so making it as difficult as possible for the likes of the Steamdeck to succeeded is in their best interest. If they can push companies to adopt their new framework and at the same time make that framework almost impossible to implement into wine then its a win win. They can hurt wine while painting it as better security so they're isn't another CrowdStrike incident.
Anticompetitive practices disguised as user security.
I know linux isn't very popular for the general public but Apple has their own implementation of wine in development and Google has flooded schools with Chromebooks. If I was Michaelsoft, I'd want to crush the competition quickly and discreetly now before I implement my Windows subscription so people don't have any good alternatives left