Friday Facts #374 - Smarter robots | Factorio
factorio.com
Hello, today we are going to talk about some flying robot behavior improvements. Some of the problems we fixed were reported countless times, so I hope that some people will appreciate it :).
Nope. I'm preeeetty excited about QOL changes here. :-)
Yeah, especially these particular QoL changes are pretty dope!
These improvements are going to make the robots so much more helpful. I hated having to always make sure they weren't getting stuck somewhere.
Having to build roboport bridges across large bodies of water for no other reason than that, was so annoying
I haven't played Factorio in a while, but something about FFFs is just... nice. Wube seems like an interesting place, I like the way they do things.
My bots-only factory had 70,000+ bots in it because of dumb bot logic. With these improvements, it should run more efficiently with a fraction of the bots. This is fantastic!